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  • 匿名
关注:1 2013-05-23 12:21

求翻译:不同于大型客户端网游动辄数年的研发时间,中国网页游戏市场上产品的平均研发周期仅为3-6个月。是什么意思?

待解决 悬赏分:1 - 离问题结束还有
不同于大型客户端网游动辄数年的研发时间,中国网页游戏市场上产品的平均研发周期仅为3-6个月。
问题补充:

  • 匿名
2013-05-23 12:21:38
Unlike large client online games for tens of years of development time, China's Web game market on the average product development cycle is only 3-6 months.
  • 匿名
2013-05-23 12:23:18
Unlike the large client Web tour may take several years of R&D time, the Chinese game market products web page the average R&D cycle only 3 - 6 months.
  • 匿名
2013-05-23 12:24:58
Is different swims frequently several year research and development time in the large-scale client side net, in the Chinese homepage game market the product average research and development cycle is only 3-6 month.
  • 匿名
2013-05-23 12:26:38
Different from the large number of client online games involve years of development time, China's in-game average development cycle of the products on the market only for 3-6 month.
  • 匿名
2013-05-23 12:28:18
正在翻译,请等待...
 
 
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