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  • 匿名
关注:1 2013-05-23 12:21

求翻译:基于情感体验的教育游戏设计分为显性元素(explicit element s ,物质层)设计和隐性元素( implicit element s ,非物质层)设计,显性元素指的是游戏中直接被感知的元素(包括视觉元素和听觉元素)和行为操作方式,隐性元素就是游戏的情感元素等。是什么意思?

待解决 悬赏分:1 - 离问题结束还有
基于情感体验的教育游戏设计分为显性元素(explicit element s ,物质层)设计和隐性元素( implicit element s ,非物质层)设计,显性元素指的是游戏中直接被感知的元素(包括视觉元素和听觉元素)和行为操作方式,隐性元素就是游戏的情感元素等。
问题补充:

  • 匿名
2013-05-23 12:21:38
Emotional experience-based educational game design is divided into dominant element (explicit element s, physical layer) and hidden design elements (implicit element s, non-material layer) design, the dominant element refers to the game directly perceived elements ( including visual and auditory ele
  • 匿名
2013-05-23 12:23:18
Based on emotional experience of educational game design divided into autosomal dominant element (explicit element s, material layer) Design and hidden elements (implicit element s, non-material layer) Design, autosomal dominant element in the game is directly be perceived as elements (including a v
  • 匿名
2013-05-23 12:24:58
Designs based on the emotion experience education game divides into the dominant element (explicit element s, material level) designs and the recessive element (implicit element s, non-material level) designs, the dominant element refers is in the game directly by the sensation element (including vi
  • 匿名
2013-05-23 12:26:38
Educational game design into dominant element based on emotional experience (explicit element s, material layer) design and invisible elements (implicit element s, nonphysical) design, dominant element refers to games perceived elements directly in (including Visual elements and auditory elements) a
  • 匿名
2013-05-23 12:28:18
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